I'm fine with that as an active RE1 runner. I rather have a lonely PB/WR and wait for competition using the same methods than being above other great runners for knowing the glitches (and I personally have more fun running the game with them since they're pretty much the only reason to reset/rage) :)
I don't see the point myself, it's not like it's a massive skip where you don't play half the game that would warrant a separate category. I don't think the difference is major enough to justify it, also making a separate category for glitchless strikes me as kind of a lazy attitude towards speedrunning, why bother learning new tricks and keeping up to date if you can just push it all into a separate category? Anyone intentionally running without glitches at the expense of speed is in the wrong hobby.
All this glitches are documented by SephJul senpai and easy to learn imo. Don't really mind as I said about this matter because new speedrunners will probably prefer to learn the glitches. I understand why some people who has been running the game for like 10+ years is not really "happy" about all this new records with the glitches, but hey, sub 1h was NOT possible before all this so for the RE1 lovers it's a great thing to achieve I think.
OpinionHaver - There's actually several of them. Serum Skip, Plant Skip, Rope Skip, all save a massive amount of time.
Yeah, I know there's skips that save plenty of time but they're not like the huge wrong warp level of skip where you just jump over an incredibly large majority of the game, then I could see the point of a separate category. They're not minor by any means, but not game-breakingly huge enough to warrant a separate category.
As a game grows, new tricks are found and the older routes become obsolete, this is basically inevitable, older runners may not like it but this is just the natural evolution of a speedgame, you gotta stay with it. Not a fan of the tendency to create a new category for every new skip found in a game.
This is all assuming that glitchless would be a thing people would continue to run and compete in rather than just a legacy classification for an older route.
Doesn't mean there shouldn't be a separate category for the legacy runs. It's two different ways to run the game.
There's already a huge number of categories for RE1, what's another split between glitched and glitchless going to hurt? The popular category to run between all the active RE1 runners is glitched anyway, that's what most people see when they see RE1 on Twitch now, and nobody steps on anyone's toes by depreciating good legacy runs.
The only argument I've seen for "glitchless shouldn't be a category" is "it promotes shitty speedruns". However, people who are dead set on running without glitches are going to put the 'glitchless' label on their run anyway, but it's not going to persuade the other glitched runners to run only glitchless, is it?
Quite frankly, I see it as alienating. I would rather say "Glitched runs are a thing, they are good" and "Glitchless runs are a thing, they are also good".
I just started running RE1 on PSP, and I think there should be a separation of "glitched" and "glitchless" runs because of the big time difference. When I saw the fastest time for completing a "glitched" run, I thought "Wow, that's a lot of time saved compared to my 'glitchless' run." I mean, I don't think there's any problem with separating them into two different categories. I see it as more fun or more to do...Well, that's just my opinion.