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5 posts
Hello there
I do this post to have some informations about this version ?
Loadings, Positions of Zombies, how works RTA ?

Thank's
Thread title:  
Edit history:
Dchaps: 2014-06-27 03:09:14 pm
74 posts
http://outbreakf12.blogspot.ca/
Quote from Twispy:
Hello there
I do this post to have some informations about this version ?
Loadings, Positions of Zombies, how works RTA ?

Thank's


Never played this version but I don't think you can skip any doors, or in game events, if your playing the US version i imagine the spawning position of enemies would be the same as the PSX US version of RE2.

Maybe someone else here has some more info on it!
Edit history:
Carcinogen: 2014-07-01 03:27:37 am
Carcinogen: 2014-07-01 03:27:06 am
204 posts
Trevor Seguin did a run of it a long time ago and beat it in 51 minutes IGT, but 51 minutes IGT is actually a much longer time... No video proof of it, but judging from the comparison of IGT vs. Real Time for the Dreamcast version, you can tell that 51 minutes is pretty casual for this version of the game.



This guy got 1:12:18, real time 1:30something



PlattyFC did a run in 1:06:20, real time 1:30something

That's pretty much all you need to know about RE2 Dreamcast... It's shit for speedruns. Stick to PS1, GCN, N64, or PC
5 posts
If this is shit, i want to run it ! I'll test differences between versions by myself
Edit history:
Carcinogen: 2014-07-02 06:24:50 am
204 posts
Get the Twin Galaxies WR, lol

I don't think we should ever track this version though.
5 posts
It's a run of Claire A, do by myself !



I think IGT is different than other version
204 posts
I was thinking about this version the other day, and I realize that maybe it might be timing the whole thing differently... Like maybe it omits load times?
10 posts
DiabUK
Most annoying thing about the DC version is the slight pause to load a scene every time you change the camera angle, that alone makes it slower to run compared to all the other versions.